I created this simulator for the last game by Motion-twin : Sky War. This software
simulates most of the game's logic and let you test and tune quickly your favourite
rush strategy. It also provides a genetic algorithm to polish your strategy :
should I create one or two fields ? When should I create them ? The algorithm
tries various mutations of your strategie, changing only what it's allowed to,
and gives you the mutated strategy with the best fitness. I did this by curiosity,
and because this game is actually way too slow to test strategies as quiclky as
I would like to. I spent some time to polish it a little bit, so that anyone can
use it. Feel free to report any bug though. This software exist in a much more
limited, but web based version :
YaSkyBuild.
Parameters screen. Create you construction list, and your update scheddule... |
One of the stat screens (gas and material levels) |
Log screen, everything that happened during the war... |
Fight screen : quickly explore the whole battle |